About book Pathfinder Roleplaying Game Core Rulebook (2009)
(Please see my review for the Dungeons & Dragons Player's Handbook, v3.5 before proceeding here.)I'm very pleased that Jason Bulmahn and his colleagues had the sense to keep the D&D 3.5 rules active, and that they have continued to evolve the rules allowing them grow. Nothing against D&D 4th edition; it's a fine game, and if it's the game you prefer: more power to you. If you read my review of the D&D Player's Handbook, v3.5, you know my feelings on the matter -- I don't care what version you play... I don't care if you're a grognard happily keeping AD&D 1st edition thumping along, or a newbie playing your first RPG ever... I don't care, so long as you play. Pathfinder is a fine choice, by the way. The system is easy to learn, there is a very abundant availability of game materials, and it continues a very important tradition in fantasy role playing games. Often referred to by nicknames like "D&D 3.75," Pathfinder corrects many of the oversights remaining in the "3.5" edition of Dungeons and Dragons. The result is a superior game that still keeps alive the spirit of D&D (unlike, say, the 4th edition of D&D, which isn't even real D&D as far as I'm concerned). Highly recommended for anyone interested in traditional fantasy RPGs, especially traditional D&D.
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—meldor002
Can't wait to break out my dice again. Need I say more?
—Nikil